For a first game they ran very smoothly with only a few questions:-
- Can you double, charge or move from heads down
- Is there a minimum unit size for breaking
- Is it cumulative casualties for pinning (I doubt it)
- Why doesn't everyone move at double, given the extra D6 movement bonus.
- Should there be a charge bonus, or an attacking in rear modifier?
|The British Advance fleeing from a previous defeat|
|Dervish Camel head to cut off the redcoats|
|Half shot to pieces unit hides behind the wadi|
|The mid day sun saps their strength|
|Lancers impact the failed rear attack of the White Flag unit|